Template
The Heaven-Touched Template (Aasimar)
Template Cost: 13 to 15 RP (depending on Base Race vision)
Prerequisite: Any Humanoid base race with 10 RP or less.
History & Origins
Where the Lower Planes corrupt, the Upper Planes elevate. A Heaven-Touched individual carries a lineage marked by celestial contact — a blessed ancestor, an ancient compact between a mortal family and a being of pure good, a child born within a consecrated temple at the moment of a planar convergence, or simply grace that chose the bloodline for reasons no mortal fully understands. The celestial influence rarely announces itself loudly; it filters down through the generations as a quiet warmth. Heaven-Touched characters often carry subtle physical marks: hair that gleams like hammered metal, eyes that shift color in direct light, or a barely perceptible radiance that draws others close without any deliberate effort on the character’s part.
Creating a Heaven-Touched Character
Choose a Base Race. You retain all racial traits except where noted below. Then apply the following modifications.
1. Type (3 RP)
- Native Outsider: You gain the Outsider (Native) subtype. Type-dependent spells that target Humanoids no longer affect you, but you retain the ability to be raised or resurrected as normal.
2. Senses & Vision Discount (Variable RP)
Celestial blood grants the ability to pierce darkness.
- Standard Cost (2 RP): Base race has Normal Vision. You gain Darkvision 60 ft.
- Discounted Cost (1 RP): Base race has Low-Light Vision. You gain Darkvision 60 ft. The Low-Light Vision is superseded.
- Free (0 RP): Base race already has Darkvision. No additional benefit; template cost is reduced accordingly.
3. Defensive Traits (3 RP)
- Celestial Resistance: You gain Acid Resistance 5, Cold Resistance 5, and Electricity Resistance 5.
4. Magic Racial Traits (1 RP)
- Celestial SLA: You may use daylight once per day as a spell-like ability. Caster level equals your character level.
5. Skill Racial Traits (4 RP)
- Halo of Trust: You gain a +2 racial bonus on Diplomacy checks and a +2 racial bonus on Perception checks.
- Design Note: Celestials are naturally empathetic and attuned to the world around them. Both bonuses reflect that attunement.
6. Ability Score Modifiers (2 RP — Advanced Adjustment)
- Celestial Stats: +2 Wisdom, +2 Charisma. Apply these in addition to your Base Race modifiers. Unlike infernal heritage, celestial blood carries no mental or physical penalty — which is part of why this template costs 4 RP more than its fiendish counterpart.
Sample Heaven-Touched Characters
The Forge-Light (Dwarven Aasimar)
Base: Dwarf (10 RP) + Template (13 RP — Free, Darkvision base) = 23 RP
- Ancestry: A dwarf blessed by an Archon of the forge, or a line favored by a deity of craft and law.
- Total Stats: +2 Con, +2 Wis, –2 Cha (Base) + +2 Wis, +2 Cha (Template) = +2 Con, +4 Wis. The Dwarven Cha penalty cancels the template bonus, netting zero on Charisma.
- Features: Darkvision 60 ft, Stonecunning, Celestial Resistance, Daylight 1/day, +2 Diplomacy, +2 Perception.
- Flavor: Beard that glitters like spun gold wire; skin with the look of polished bronze that catches light in a dark room. A superb Cleric or Paladin of law and order.
The Star-Born (Elven Aasimar)
Base: Elf (10 RP) + Template (14 RP — Discounted, Low-Light Vision base) = 24 RP
- Ancestry: An elf descended from an Azata, or one touched by a fey celestial at the moment of birth.
- Total Stats: +2 Dex, +2 Int, –2 Con (Base) + +2 Wis, +2 Cha (Template) = +2 Dex, –2 Con, +2 Int, +2 Wis, +2 Cha.
- Features: Low-Light Vision upgrades to Darkvision 60 ft, Elven Immunities, Celestial Resistance, Daylight 1/day, +2 Diplomacy, +2 Perception.
- Flavor: Eyes that swirl like distant nebulas; a voice that sounds like a harp heard from the next room. A graceful Bard or Oracle.
The Angel-Kin (Human Aasimar)
Base: Human (10 RP) + Template (15 RP — Standard, Normal Vision base) = 25 RP
- Ancestry: A human with direct celestial heritage — the standard Aasimar archetype.
- Total Stats: +2 Any (Base) + +2 Wis, +2 Cha (Template).
- Features: Bonus Feat, Skilled, Darkvision 60 ft, Celestial Resistance, Daylight 1/day, +2 Diplomacy, +2 Perception.
- Flavor: Perfect bilateral symmetry, hair with a metallic sheen, a faint luminescent glow most visible in low light. The most flexible chassis — Wisdom and Charisma benefit every divine and social class.
Optional Rule — Variant Heritages: If your campaign uses heritage variants tied to specific celestial bloodlines (angel-touched, archon-blessed, azata-kin, and so on), you may swap this template’s Ability Score Modifiers and Skill Bonuses for those listed in the appropriate variant. The Type (Native Outsider), Defensive Resistances, and SLA remain unchanged.