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Template

The Grave-Touched Template (Dhampir)

Basic first import from the rulebook — text and tables are in place; formatting is still being refined and design/RP notes may still be visible. Corrections welcome.

Template Cost: 11–13 RP (depending on Base Race vision tier)

Prerequisite: Any Humanoid race with 10 RP or less.

History & Origins

The Grave-Touched are the progeny of romance or tragedy between the living and the undead—specifically vampires. They are not undead themselves, but they stand in the twilight between life and death: mortal enough to walk in sunlight, yet touched deeply enough by the grave that their bodies reject the healing warmth of positive energy. They tend toward pallor, an unnatural and unsettling beauty, and the faint elongation of their canine teeth.

Grave-Touched exist in two worlds and belong fully to neither. Among the living they must conceal their nature to survive, and so they become expert observers of mortal behavior—watching, cataloguing, and mimicking the social rhythms of those around them. Among the undead they are seen as a curiosity at best and a failed creation at worst. This liminal existence breeds self-reliance and a certain cold perceptiveness that those who know them find deeply unsettling.

Creating a Grave-Touched Character

Choose a Base Race. Retain all traits of that race except where the template specifies otherwise, then apply the following modifications.

1. Type (2 RP)

2. Defensive Traits (3 RP)

3. Senses & Vision Discount (Variable RP)

The Grave-Touched inherit the predatory senses of their vampiric lineage. The cost of this block depends on what vision the base race already possesses.

Design Note: The Free vision tier is permitted but not recommended. A base race with existing Darkvision gains nothing from this block, reducing the template’s effective value and lowering its total to 10 RP rather than the standard 11–13 RP range.

4. Magic Racial Traits (1 RP)

5. Ability Score Modifiers (2 RP)

6. Skill Racial Traits (4 RP)

7. Weaknesses (–2 RP total)

Balance Note — Negative Energy Affinity: This trait carries one of the most significant in-play costs of any racial weakness in this document. In most parties, positive-energy healing is the primary recovery method; a Grave-Touched character is damaged by every standard cure spell cast on them. Players choosing this template should coordinate with their party on alternative healing options (inflict wands, channeled negative energy, alchemical healing, fast healing items, etc.). The –2 RP total weakness cost reflects this severity.

Racial Point Summary

Free Vision Tier: A Darkvision base race costs 10 RP total (Senses block = 0 RP). This falls outside the standard 11–13 RP range and is not recommended. See Section 3 above.

Sample Grave-Touched Characters

The Pale Stalker (Halfling Dhampir)

Base: Halfling (9 RP) + Template (13 RP — Standard vision) = 22 RP total

The Grave-Rat (Goblin Dhampir)

Base: Goblin (10 RP) + Template (10 RP — Free vision tier) = 20 RP total

Favored Class Options

Note: The Grave-Touched template does not provide its own Favored Class Options. Characters use whichever Favored Class Options their base race provides. The template modifies the body; it does not replace the cultural and vocational inheritance of the race underneath.